Katar des schneidenden Windes. Versetzt Gegner mit geringer Chance in Schlaf.
Kernwerte
ATK
105
Mindeststufe
55
Waffenstufe
3
Gewicht
120
Aufwertbar
nein
Klassen:Assassin
Affixe
Affixe sind Zusatzeigenschaften, die ein Stück beim Erhalten mitbekommt. Was fallen kann, hängt davon ab, woher das Stück stammt. Jede Herkunft hat ihre eigene Liste. Katar des durchdringenden Windes ist Waffenstufe 3 und trägt damit 3 Affixe.
Monster Drop 41
Wenn das Stück von einem gewöhnlichen Monster fällt.
Slot 1 2
ATK
5-30
ATK (%)
1-5
Slot 2 16
ASPD
1
ASPD increase (%)
5-7
HIT
5-20
FLEE
10-20
CRI
2-5
Critical Damage increase (%)
5-10
Physical Damage to Neutral enemies (%)
5-10
Physical Damage to Water enemies (%)
5-10
Physical Damage to Earth enemies (%)
5-10
Physical Damage to Fire enemies (%)
5-10
Physical Damage to Wind enemies (%)
5-10
Physical Damage to Poison enemies (%)
5-10
Physical Damage to Holy enemies (%)
5-10
Physical Damage to Shadow enemies (%)
5-10
Physical Damage to Ghost enemies (%)
5-10
Physical Damage to Undead enemies (%)
5-10
Slot 3 23
Phys Damage to Formless monsters (%)
5-10
Phys Damage to Undead monsters (%)
5-10
Phys Damage to Brute monsters (%)
5-10
Phys Damage to Plant monsters (%)
5-10
Phys Damage to Insect monsters (%)
5-10
Phys Damage to Fish monsters (%)
5-10
Phys Damage to Demon monsters (%)
5-10
Phys Damage to Demi-Human monsters (%)
5-10
Phys Damage to Angel monsters (%)
5-10
Phys Damage to Dragon monsters (%)
5-10
Ignore Formless Phys Def (%)
5-15
Ignore Undead Phys Def (%)
5-15
Ignore Brute Phys Def (%)
5-15
Ignore Plant Phys Def (%)
5-15
Ignore Insect Phys Def (%)
5-15
Ignore Fish Phys Def (%)
5-15
Ignore Demon Phys Def (%)
5-15
Ignore Demi-Human Phys Def (%)
5-15
Ignore Angel Phys Def (%)
5-15
Ignore Dragon Phys Def (%)
5-15
Ignore Normal Enemy Phys Def (%)
5-10
Phys Damage to Normal enemies (%)
3-7
Phys Damage to Boss enemies (%)
3-7
Blacksmith Forging 34
Wenn ein Blacksmith es geschmiedet hat. Die breitesten Spannen von allen (ATK bis 60), dafür ein anderer Satz Eigenschaften.
Slot 1 14
Physical Damage to Neutral enemies (%)
1-50
Physical Damage to Water enemies (%)
1-50
Physical Damage to Earth enemies (%)
1-50
Physical Damage to Fire enemies (%)
1-50
Physical Damage to Wind enemies (%)
1-50
Physical Damage to Poison enemies (%)
1-50
Physical Damage to Holy enemies (%)
1-50
Physical Damage to Shadow enemies (%)
1-50
Physical Damage to Ghost enemies (%)
1-50
Physical Damage to Undead enemies (%)
1-50
ATK
1-60
ATK (%)
1-15
HIT
1-40
CRI
1-20
Slot 2 8
ASPD
1-3
FLEE
1-40
Phys Damage to Small targets (%)
1-35
Phys Damage to Medium targets (%)
1-35
Phys Damage to Large targets (%)
1-35
Critical Damage increase (%)
1-35
ASPD increase (%)
1-20
Long-range Physical Damage increase (%)
1-20
Slot 3 12
MaxHP(MHP)
1-1000
MaxSP(MSP)
1-200
SP Consumption reduction (%)
1-10
Phys Damage to Formless monsters (%)
1-50
Phys Damage to Undead monsters (%)
1-50
Phys Damage to Brute monsters (%)
1-50
Phys Damage to Plant monsters (%)
1-50
Phys Damage to Insect monsters (%)
1-50
Phys Damage to Fish monsters (%)
1-50
Phys Damage to Demon monsters (%)
1-50
Phys Damage to Demi-Human monsters (%)
1-50
Phys Damage to Angel monsters (%)
1-50
Activation System 40
Ein eigener Weg mit eigenen Töpfen. Was er im Spiel genau ist, haben wir nicht geprüft; gemessen ist, dass seine Spannen tiefer beginnen und breiter sind (ATK 1–39 statt 5–30).
Slot 1 2
ATK
1-39
ATK (%)
1-7
Slot 2 15
ASPD
1-2
ASPD increase (%)
4-9
HIT
3-24
FLEE
8-24
CRI
1-7
Critical Damage increase (%)
4-12
Physical Damage to Neutral enemies (%)
4-12
Physical Damage to Water enemies (%)
4-12
Physical Damage to Earth enemies (%)
4-12
Physical Damage to Fire enemies (%)
4-12
Physical Damage to Wind enemies (%)
4-12
Physical Damage to Poison enemies (%)
4-12
Physical Damage to Holy enemies (%)
4-12
Physical Damage to Shadow enemies (%)
4-12
Physical Damage to Ghost enemies (%)
4-12
Slot 3 23
Phys Damage to Formless monsters (%)
4-12
Phys Damage to Undead monsters (%)
4-12
Phys Damage to Brute monsters (%)
4-12
Phys Damage to Plant monsters (%)
4-12
Phys Damage to Insect monsters (%)
4-12
Phys Damage to Fish monsters (%)
4-12
Phys Damage to Demon monsters (%)
4-12
Phys Damage to Demi-Human monsters (%)
4-12
Phys Damage to Angel monsters (%)
4-12
Phys Damage to Dragon monsters (%)
4-12
Ignore Formless Phys Def (%)
4-17
Ignore Undead Phys Def (%)
4-17
Ignore Brute Phys Def (%)
4-17
Ignore Plant Phys Def (%)
4-17
Ignore Insect Phys Def (%)
4-17
Ignore Fish Phys Def (%)
4-17
Ignore Demon Phys Def (%)
4-17
Ignore Demi-Human Phys Def (%)
4-17
Ignore Angel Phys Def (%)
4-17
Ignore Dragon Phys Def (%)
4-17
Ignore Normal Enemy Phys Def (%)
4-12
Phys Damage to Normal enemies (%)
2-9
Phys Damage to Boss enemies (%)
2-9
MVP Drop 41
Wenn es von einem MVP-Boss fällt. Derselbe Aufbau, aber mehr Möglichkeiten und ein vierter Slot.
Slot 1 2
ATK
5-30
ATK (%)
1-5
Slot 2 16
ASPD
1
ASPD increase (%)
5-7
HIT
5-20
FLEE
10-20
CRI
2-5
Critical Damage increase (%)
5-10
Physical Damage to Neutral enemies (%)
5-10
Physical Damage to Water enemies (%)
5-10
Physical Damage to Earth enemies (%)
5-10
Physical Damage to Fire enemies (%)
5-10
Physical Damage to Wind enemies (%)
5-10
Physical Damage to Poison enemies (%)
5-10
Physical Damage to Holy enemies (%)
5-10
Physical Damage to Shadow enemies (%)
5-10
Physical Damage to Ghost enemies (%)
5-10
Physical Damage to Undead enemies (%)
5-10
Slot 3 23
Phys Damage to Formless monsters (%)
5-10
Phys Damage to Undead monsters (%)
5-10
Phys Damage to Brute monsters (%)
5-10
Phys Damage to Plant monsters (%)
5-10
Phys Damage to Insect monsters (%)
5-10
Phys Damage to Fish monsters (%)
5-10
Phys Damage to Demon monsters (%)
5-10
Phys Damage to Demi-Human monsters (%)
5-10
Phys Damage to Angel monsters (%)
5-10
Phys Damage to Dragon monsters (%)
5-10
Ignore Formless Phys Def (%)
5-15
Ignore Undead Phys Def (%)
5-15
Ignore Brute Phys Def (%)
5-15
Ignore Plant Phys Def (%)
5-15
Ignore Insect Phys Def (%)
5-15
Ignore Fish Phys Def (%)
5-15
Ignore Demon Phys Def (%)
5-15
Ignore Demi-Human Phys Def (%)
5-15
Ignore Angel Phys Def (%)
5-15
Ignore Dragon Phys Def (%)
5-15
Ignore Normal Enemy Phys Def (%)
5-10
Phys Damage to Normal enemies (%)
3-7
Phys Damage to Boss enemies (%)
3-7
Die Zahl der Kartenplätze oben hat damit nichts zu tun, das sind zwei getrennte Systeme. Alle Eigenschaften auf einen Blick: Affixe.