Items › Studded Knuckles
Studded Knuckles [2]
Knuckle ID 1805
Core stats
- Attack
- 65
- Card slots
- 2
- Minimum level
- 12
- Weapon level
- 2
- Weight
- 45
- Buy price
- 32,000 Zeny
- Sell price
- 16,000 Zeny
- Refineable
- yes
Equip slot: Right hand
Classes: MonkPriest
Affixes
Affixes are extra properties a piece receives when you obtain it. What can roll depends on where the piece came from — each source has its own list. Studded Knuckles is weapon level 2 and therefore carries 2 affixes.
Monster Drop 18
When the piece drops from an ordinary monster.
Slot 1 2
| ATK | 5-30 |
| ATK (%) | 1-5 |
Slot 2 16
| ASPD | 1 |
| ASPD increase (%) | 5-7 |
| HIT | 5-20 |
| FLEE | 10-20 |
| CRI | 2-5 |
| Critical Damage increase (%) | 5-10 |
| Physical Damage to Neutral enemies (%) | 5-10 |
| Physical Damage to Water enemies (%) | 5-10 |
| Physical Damage to Earth enemies (%) | 5-10 |
| Physical Damage to Fire enemies (%) | 5-10 |
| Physical Damage to Wind enemies (%) | 5-10 |
| Physical Damage to Poison enemies (%) | 5-10 |
| Physical Damage to Holy enemies (%) | 5-10 |
| Physical Damage to Shadow enemies (%) | 5-10 |
| Physical Damage to Ghost enemies (%) | 5-10 |
| Physical Damage to Undead enemies (%) | 5-10 |
Blacksmith Forging 22
When a blacksmith forged it. The widest ranges of all (ATK up to 60), but a different set of options.
Slot 1 14
| Physical Damage to Neutral enemies (%) | 1-50 |
| Physical Damage to Water enemies (%) | 1-50 |
| Physical Damage to Earth enemies (%) | 1-50 |
| Physical Damage to Fire enemies (%) | 1-50 |
| Physical Damage to Wind enemies (%) | 1-50 |
| Physical Damage to Poison enemies (%) | 1-50 |
| Physical Damage to Holy enemies (%) | 1-50 |
| Physical Damage to Shadow enemies (%) | 1-50 |
| Physical Damage to Ghost enemies (%) | 1-50 |
| Physical Damage to Undead enemies (%) | 1-50 |
| ATK | 1-60 |
| ATK (%) | 1-15 |
| HIT | 1-40 |
| CRI | 1-20 |
Slot 2 8
| ASPD | 1-3 |
| FLEE | 1-40 |
| Phys Damage to Small targets (%) | 1-35 |
| Phys Damage to Medium targets (%) | 1-35 |
| Phys Damage to Large targets (%) | 1-35 |
| Critical Damage increase (%) | 1-35 |
| ASPD increase (%) | 1-20 |
| Long-range Physical Damage increase (%) | 1-20 |
Activation System 17
A separate route with its own pools. What it is in game we have not verified; what we measured is that its ranges start lower and run wider (ATK 1–39 instead of 5–30).
Slot 1 2
| ATK | 1-39 |
| ATK (%) | 1-7 |
Slot 2 15
| ASPD | 1-2 |
| ASPD increase (%) | 4-9 |
| HIT | 3-24 |
| FLEE | 8-24 |
| CRI | 1-7 |
| Critical Damage increase (%) | 4-12 |
| Physical Damage to Neutral enemies (%) | 4-12 |
| Physical Damage to Water enemies (%) | 4-12 |
| Physical Damage to Earth enemies (%) | 4-12 |
| Physical Damage to Fire enemies (%) | 4-12 |
| Physical Damage to Wind enemies (%) | 4-12 |
| Physical Damage to Poison enemies (%) | 4-12 |
| Physical Damage to Holy enemies (%) | 4-12 |
| Physical Damage to Shadow enemies (%) | 4-12 |
| Physical Damage to Ghost enemies (%) | 4-12 |
MVP Drop 18
When it drops from an MVP boss — same structure, but more options and a fourth slot.
Slot 1 2
| ATK | 5-30 |
| ATK (%) | 1-5 |
Slot 2 16
| ASPD | 1 |
| ASPD increase (%) | 5-7 |
| HIT | 5-20 |
| FLEE | 10-20 |
| CRI | 2-5 |
| Critical Damage increase (%) | 5-10 |
| Physical Damage to Neutral enemies (%) | 5-10 |
| Physical Damage to Water enemies (%) | 5-10 |
| Physical Damage to Earth enemies (%) | 5-10 |
| Physical Damage to Fire enemies (%) | 5-10 |
| Physical Damage to Wind enemies (%) | 5-10 |
| Physical Damage to Poison enemies (%) | 5-10 |
| Physical Damage to Holy enemies (%) | 5-10 |
| Physical Damage to Shadow enemies (%) | 5-10 |
| Physical Damage to Ghost enemies (%) | 5-10 |
| Physical Damage to Undead enemies (%) | 5-10 |
The card slot count above is unrelated — these are two separate systems. Every option at a glance: Affixes.