RagnaDexRagnarok Zero Global Account

Element table

The row is the monster’s element, the column the element of your attack. The value is the share of damage that lands. The level is shown next to the element on each monster page — “Water 2” means the water row in the table for level 2.

Defender level
Damage by attacking element against defender level 1
Attack → Monster ↓ values in % Neutral Water Earth Fire Wind Poison Holy Dark Ghost Undead
Neutral 57 mobs 100100100100100100100100100100
Water 61 mobs 1002510090150100100100100100
Earth 117 mobs 1001002515090125100100100100
Fire 51 mobs 1001509025100125100100100100
Wind 57 mobs 1009015010025125100100100100
Poison 21 mobs 10010010010010001005010050
Holy 8 mobs 1007575757575012575100
Dark 54 mobs 100100100100100501250750
Ghost 11 mobs 70100100100100100100100125100
Undead 52 mobs 1001001001251005015001000
Damage by attacking element against defender level 2
Attack → Monster ↓ values in % Neutral Water Earth Fire Wind Poison Holy Dark Ghost Undead
Neutral 57 mobs 100100100100100100100100100100
Water 61 mobs 100010080175100100100100100
Earth 117 mobs 100100017580150100100100100
Fire 51 mobs 100175800100150100100100100
Wind 57 mobs 100801751000150100100100100
Poison 21 mobs 10010010010010001252510025
Holy 8 mobs 1005050505050−2515050100
Dark 54 mobs 10010010010010025150−2550−25
Ghost 11 mobs 507575757575100100150100
Undead 52 mobs 10010010015010025175−25100−25
Damage by attacking element against defender level 3
Attack → Monster ↓ values in % Neutral Water Earth Fire Wind Poison Holy Dark Ghost Undead
Neutral 57 mobs 100100100100100100100100100100
Water 61 mobs 100−2510070200100100100100100
Earth 117 mobs 100100−2520070175100100100100
Fire 51 mobs 10020070−25100175100100100100
Wind 57 mobs 10070200100−25175100100100100
Poison 21 mobs 100100100100100015001000
Holy 8 mobs 1002525252525−5017525100
Dark 54 mobs 1001001001001000175−5025−50
Ghost 11 mobs 05050505050100100175100
Undead 52 mobs 1001001001751000200−50100−50
Damage by attacking element against defender level 4
Attack → Monster ↓ values in % Neutral Water Earth Fire Wind Poison Holy Dark Ghost Undead
Neutral 57 mobs 100100100100100100100100100100
Water 61 mobs 100−5010060200100100100100100
Earth 117 mobs 100100−5020060200100100100100
Fire 51 mobs 10020060−50100200100100100100
Wind 57 mobs 10060200100−50200100100100100
Poison 21 mobs 1001001001001000175−25100−25
Holy 8 mobs 10000000−1002000100
Dark 54 mobs 100100100100100−25200−1000−100
Ghost 11 mobs 02525252525100100200100
Undead 52 mobs 100100100200100−25200−100100−100

heals the monster 0 no damage < reduced = full > increased » greatly increased

The two cases worth knowing

Where the numbers come from

Zero-verified This table applies to Ragnarok Zero and replaces the renewal version from rAthena. The comparison on 26 August 2026 found renewal matching in 74 of 100 cells and pre-renewal in 90 — so neither. Zero mixes the two. Source: midgardhub.com, as of 2026-08-26.

The same numbers appear on every monster page in the row belonging to that monster, and in the dataset at /api/monsters.json under elementtabelle.