Items › Basic Guild Healing Staff
Basic Guild Healing Staff
One-handed staff ID 26146
In-game description
※ Additional Options in Siege Areas
_
Heal Amount +10%.
Global Delay -5%.
Unbreakable.
Each refine increases Heal Amount by +1%, and reduces SP cost of [Increase Agility] and [Blessing] by 2%.
At +7 refine, Heal Amount +5%.
At +9 refine, Heal Amount +10%.
At +10 refine, when using Heal, has a chance to increase Heal Amount by 25% for 20 seconds, with an additional +1% per refine.
MATK +125
Core stats
- ATK
- 70
- MATK
- 125
- Minimum level
- 70
- Weapon level
- 3
- Weight
- 50
- Refineable
- yes
What this item does
- Healing you cast +10%
- Per refine level: Healing you cast +1%
- Skill delay -5%
- SP cost of Increase Agility +2%
- Per refine level: SP cost of Increase Agility +1%
- SP cost of Blessing +2%
- Per refine level: SP cost of Blessing +1%
- At refine +7 or higher: Healing you cast +5%
- At refine +9 or higher: Healing you cast +10%
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if (getrefine()>=10) autobonus3 "{ .@r = getrefine(); bonus bHealPower,25+(.@r-10); }",100,20000,"AL_HEAL"not translated yet
These numbers were checked against the effect text in the game client and match.
Equip slot: Right hand
Classes: AcolyteMageMonkPriestSageWizard
Affixes
Affixes are extra properties a piece receives when you obtain it. What can roll depends on where the piece came from. Each source has its own list. Basic Guild Healing Staff is weapon level 3 and therefore carries 3 affixes.
Unverified. This assignment is inferred, not measured: magic-attack options only make sense on a caster weapon.
Monster Drop 39
When the piece drops from an ordinary monster.
Slot 1 2
| MATK | 5-30 |
| MATK (%) | 1-5 |
Slot 2 13
| FLEE | 10-20 |
| Heal increase (%) | 5-10 |
| Variable Casting reduction (%) | 5-10 |
| Magic Damage to Neutral enemies (%) | 5-10 |
| Magic Damage to Water enemies (%) | 5-10 |
| Magic Damage to Earth enemies (%) | 5-10 |
| Magic Damage to Fire enemies (%) | 5-10 |
| Magic Damage to Wind enemies (%) | 5-10 |
| Magic Damage to Poison enemies (%) | 5-10 |
| Magic Damage to Holy enemies (%) | 5-10 |
| Magic Damage to Shadow enemies (%) | 5-10 |
| Magic Damage to Ghost enemies (%) | 5-10 |
| Magic Damage to Undead enemies (%) | 5-10 |
Slot 3 24
| Magic Damage to Formless monsters (%) | 5-10 |
| Magic Damage to Undead monsters (%) | 5-10 |
| Magic Damage to Brute monsters (%) | 5-10 |
| Magic Damage to Plant monsters (%) | 5-10 |
| Magic Damage to Insect monsters (%) | 5-10 |
| Magic Damage to Fish monsters (%) | 5-10 |
| Magic Damage to Demon monsters (%) | 5-10 |
| Magic Damage to Demi-Human monsters (%) | 5-10 |
| Magic Damage to Angel monsters (%) | 5-10 |
| Magic Damage to Dragon monsters (%) | 5-10 |
| Ignore Formless Magic Def (%) | 5-15 |
| Ignore Undead Magic Def (%) | 5-15 |
| Ignore Brute Magic Def (%) | 5-15 |
| Ignore Plant Magic Def (%) | 5-15 |
| Ignore Insect Magic Def (%) | 5-15 |
| Ignore Fish Magic Def (%) | 5-15 |
| Ignore Demon Magic Def (%) | 5-15 |
| Ignore Demi-Human Magic Def (%) | 5-15 |
| Ignore Angel Magic Def (%) | 5-15 |
| Ignore Dragon Magic Def (%) | 5-15 |
| Ignore Normal Enemy Magic Def (%) | 5-10 |
| Magic Damage to Normal enemies (%) | 3-7 |
| Magic Damage to Boss enemies (%) | 3-7 |
| Heal increase (%) | 5-10 |
Activation System 39
A separate route with its own pools. What it is in game we have not verified; what we measured is that its ranges start lower and run wider (ATK 1–39 instead of 5–30).
Slot 1 2
| MATK | 1-39 |
| MATK (%) | 1-6 |
Slot 2 13
| FLEE | 8-24 |
| Heal increase (%) | 4-12 |
| Variable Casting reduction (%) | 4-12 |
| Magic Damage to Neutral enemies (%) | 4-12 |
| Magic Damage to Water enemies (%) | 4-12 |
| Magic Damage to Earth enemies (%) | 4-12 |
| Magic Damage to Fire enemies (%) | 4-12 |
| Magic Damage to Wind enemies (%) | 4-12 |
| Magic Damage to Poison enemies (%) | 4-12 |
| Magic Damage to Holy enemies (%) | 4-12 |
| Magic Damage to Shadow enemies (%) | 4-12 |
| Magic Damage to Ghost enemies (%) | 4-12 |
| Magic Damage to Undead enemies (%) | 4-12 |
Slot 3 24
| Magic Damage to Formless monsters (%) | 4-12 |
| Magic Damage to Undead monsters (%) | 4-12 |
| Magic Damage to Brute monsters (%) | 4-12 |
| Magic Damage to Plant monsters (%) | 4-12 |
| Magic Damage to Insect monsters (%) | 4-12 |
| Magic Damage to Fish monsters (%) | 4-12 |
| Magic Damage to Demon monsters (%) | 4-12 |
| Magic Damage to Demi-Human monsters (%) | 4-12 |
| Magic Damage to Angel monsters (%) | 4-12 |
| Magic Damage to Dragon monsters (%) | 4-12 |
| Ignore Formless Magic Def (%) | 4-17 |
| Ignore Undead Magic Def (%) | 4-17 |
| Ignore Brute Magic Def (%) | 4-17 |
| Ignore Plant Magic Def (%) | 4-17 |
| Ignore Insect Magic Def (%) | 4-17 |
| Ignore Fish Magic Def (%) | 4-17 |
| Ignore Demon Magic Def (%) | 4-17 |
| Ignore Demi-Human Magic Def (%) | 4-17 |
| Ignore Angel Magic Def (%) | 4-17 |
| Ignore Dragon Magic Def (%) | 4-17 |
| Ignore Normal Enemy Magic Def (%) | 4-12 |
| Magic Damage to Normal enemies (%) | 2-9 |
| Magic Damage to Boss enemies (%) | 2-9 |
| Heal increase (%) | 4-12 |
MVP Drop 39
When it drops from an MVP boss. Same structure, but more options and a fourth slot.
Slot 1 2
| MATK | 5-30 |
| MATK (%) | 1-5 |
Slot 2 13
| FLEE | 10-20 |
| Heal increase (%) | 5-10 |
| Variable Casting reduction (%) | 5-10 |
| Magic Damage to Neutral enemies (%) | 5-10 |
| Magic Damage to Water enemies (%) | 5-10 |
| Magic Damage to Earth enemies (%) | 5-10 |
| Magic Damage to Fire enemies (%) | 5-10 |
| Magic Damage to Wind enemies (%) | 5-10 |
| Magic Damage to Poison enemies (%) | 5-10 |
| Magic Damage to Holy enemies (%) | 5-10 |
| Magic Damage to Shadow enemies (%) | 5-10 |
| Magic Damage to Ghost enemies (%) | 5-10 |
| Magic Damage to Undead enemies (%) | 5-10 |
Slot 3 24
| Magic Damage to Formless monsters (%) | 5-10 |
| Magic Damage to Undead monsters (%) | 5-10 |
| Magic Damage to Brute monsters (%) | 5-10 |
| Magic Damage to Plant monsters (%) | 5-10 |
| Magic Damage to Insect monsters (%) | 5-10 |
| Magic Damage to Fish monsters (%) | 5-10 |
| Magic Damage to Demon monsters (%) | 5-10 |
| Magic Damage to Demi-Human monsters (%) | 5-10 |
| Magic Damage to Angel monsters (%) | 5-10 |
| Magic Damage to Dragon monsters (%) | 5-10 |
| Ignore Formless Magic Def (%) | 5-15 |
| Ignore Undead Magic Def (%) | 5-15 |
| Ignore Brute Magic Def (%) | 5-15 |
| Ignore Plant Magic Def (%) | 5-15 |
| Ignore Insect Magic Def (%) | 5-15 |
| Ignore Fish Magic Def (%) | 5-15 |
| Ignore Demon Magic Def (%) | 5-15 |
| Ignore Demi-Human Magic Def (%) | 5-15 |
| Ignore Angel Magic Def (%) | 5-15 |
| Ignore Dragon Magic Def (%) | 5-15 |
| Ignore Normal Enemy Magic Def (%) | 5-10 |
| Magic Damage to Normal enemies (%) | 3-7 |
| Magic Damage to Boss enemies (%) | 3-7 |
| Heal increase (%) | 5-10 |
The card slot count above is unrelated, these are two separate systems. Every option at a glance: Affixes.
Where do I get this?
No monster drops this item. It comes from quests, trading or crafting.