RagnaDexRagnarok Zero Global Account

Monsters › Eddga

Eddga

Eddga

Fire 1 Brute Large ID 1115 MVP

Core stats

What the marks next to the values mean

LevelZero-verified
84
HealthZero-verified
79,568,740
DefenseZero-verified
166
Magic defenseZero-verified
70
Attackunverified
1,509
Magic attackunverified
776
HIT for 100% hitunverified
381
FLEE for 95% dodgeunverified
421

Base stats: STR 92AGI 80VIT 103INT 66DEX 139LUK 85

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experienceZero-verified
17,027,010
Job experienceZero-verified
2,635,132
Experience per health pointZero-verified
0.21
Zeny per killunverified
155.2

Expected value across all drops. One rare, expensive drop raises it sharply — it is an average, not a payout.

How this is calculated: Experience per health point = Base experience ÷ Health Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells — poison against earth, for instance, where that one says 150% instead of 125%.

Element%
Water 150%
Poison 125%
Neutral 100%
Wind 100%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%
Earth 90%
Fire 25%

Special attributes

MVP boss

Where it appears

MapCount Respawn
Guild Underground Dungeon 2F · gld_dun01_2 Count1 Respawn 8–8.2 h
Payon Forest · pay_fild10 Count1 Respawn 2–2.2 h

Map names from the game client. The spawns themselves come from the open renewal data and are not confirmed for Ragnarok Zero.

What it can do in combat

SkillHow WhenChance
Fire Ball Lv 43 Fire Magic, at you when chasing, after a skill was used on it Chance100%
Follower Summons Lv 8 Magic, on itself 0.7s cast time, NOT interruptible when attacking, when 3 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 8 Magic, on itself 0.7s cast time, NOT interruptible when idle, when 3 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 5 Magic, on itself when idle, right after spawning Chance100%
Heal Lv 11 Holy Magic, on itself when idle, below 50% of its own HP ↻ 10s Chance100%
Power Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when attacking ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when idle ↻ 30s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Endure Lv 1 Weapon, on itself when chasing, after being hit from range ↻ 10s Chance50%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back ↻ 5s Chance50%
Teleport Lv 1 Magic, on itself when walking, when it cannot fight back ↻ 5s Chance50%
Fire Ball Lv 43 Fire Magic, at you when chasing Chance40%
Magnum Break Lv 25 Fire Weapon, on itself when attacking ↻ 2s Chance30%
Bleeding Lv 5 element of its weapon Weapon, at you when attacking ↻ 3s Chance20%
Bomb Lv 5 Fire Weapon, at you when attacking ↻ 2s Chance20%
Bomb Lv 5 Fire Weapon, at you when chasing ↻ 2s Chance20%

From the open rAthena collection. Skill names stay in English — that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Fireblend Fireblend 0.75%
Pipe Pipe 1.25%
Honey Honey 50%
Tiger's Footskin Tiger's Footskin 4%
Eddga Card Eddga Card Card 0.01%
Elunium Elunium 12%
Erupting Flame Katar Erupting Flame Katar 2.5%

3 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from These values come from the open rAthena data collection. A comparison against a Ragnarok Zero database showed: drops, element, race and size match reliably. Health and experience values, however, differ substantially in Zero — they are marked as such here and should not be read as confirmed Zero values.