Monsters › Orc Lord
Orc Lord
Earth 4 Demi-Human Large ID 1190 MVP
Core stats
What the marks next to the values mean
- LevelZero-verified
- 66
- HealthZero-verified
- 78,757,000
- DefenseZero-verified
- 256
- Magic defenseZero-verified
- 92
- Attackunverified
- 780
- Magic attackunverified
- 648
- HIT for 100% hitunverified
- 378
- FLEE for 95% dodgeunverified
- 419
Base stats: STR 95AGI 95VIT 103INT 96DEX 155LUK 85
How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170
Rewards
- Base experienceZero-verified
- 9,280,656
- Job experienceZero-verified
- 1,579,921
- Experience per health pointZero-verified
- 0.12
- Zeny per killunverified
- 300.4
Expected value across all drops. One rare, expensive drop raises it sharply — it is an average, not a payout.
How this is calculated: Experience per health point = Base experience ÷ Health Zeny per kill = Σ (Chance × Sell price)
Damage by attacking element Zero-verified
How much damage this monster takes when attacked with each element.
This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells — poison against earth, for instance, where that one says 150% instead of 125%.
| Element | % | |
| Fire | 200% | |
| Poison | 200% | |
| Neutral | 100% | |
| Water | 100% | |
| Holy | 100% | |
| Dark | 100% | |
| Ghost | 100% | |
| Undead | 100% | |
| Wind | 60% | |
| Earth | -50% | heals the monster instead of hurting it |
Special attributes
MVP boss
Where it appears
| Map | Count | Respawn |
| Orc Village · gef_fild10 | Count1 | Respawn 2–2.2 h |
Map names from the game client. The spawns themselves come from the open renewal data and are not confirmed for Ragnarok Zero.
What it can do in combat
| Skill | How | When | Chance |
| Earthquake Lv 5 | Magic, on itself 1.5s cast time, NOT interruptible | when chasing, below 80% of its own HP ↻ 30s | Chance100% |
| Earthquake Lv 5 | Magic, on itself 1.5s cast time, NOT interruptible | when attacking, below 80% of its own HP ↻ 30s | Chance100% |
| Follower Summons Lv 6 | Magic, on itself 0.7s cast time, NOT interruptible | when attacking, when 3 or fewer minions remain ↻ 10s | Chance100% |
| Follower Summons Lv 6 | Magic, on itself 0.7s cast time, NOT interruptible | when idle, when 3 or fewer minions remain ↻ 10s | Chance100% |
| Follower Summons Lv 5 | Magic, on itself | when idle, right after spawning | Chance100% |
| Heal Lv 11 Holy | Magic, on itself | when idle, below 50% of its own HP ↻ 5s | Chance100% |
| Lex Divina Lv 10 | Magic, at you | when chasing, after a skill was used on it ↻ 5s | Chance100% |
| Power Up Lv 5 | on itself | when attacking, below 30% of its own HP ↻ 120s | Chance100% |
| Recall Slaves Lv 1 | on itself | when attacking ↻ 30s | Chance100% |
| Recall Slaves Lv 1 | on itself | when idle ↻ 30s | Chance100% |
| Teleport Lv 1 | Magic, on itself | when idle, when it cannot fight back | Chance100% |
| Teleport Lv 1 | Magic, on itself | when idle, when it cannot fight back ↻ 5s | Chance50% |
| Teleport Lv 1 | Magic, on itself | when walking, when it cannot fight back ↻ 5s | Chance50% |
| Break shield Lv 10 element of its weapon | Weapon, at you | when attacking ↻ 5s | Chance20% |
| Cold Bolt Lv 10 Water | Magic, at you | when chasing ↻ 5s | Chance20% |
| Earth Attribute Attack Lv 5 Earth | Weapon, at you | when attacking ↻ 5s | Chance20% |
| Fire Bolt Lv 10 Fire | Magic, at you | when chasing ↻ 5s | Chance20% |
| Increase AGI Lv 10 | Magic, on itself 0.7s cast time, NOT interruptible | when chasing ↻ 300s | Chance20% |
| Lex Divina Lv 10 | Magic, at you | when chasing ↻ 5s | Chance20% |
| Provoke Lv 10 | at you | when chasing ↻ 5s | Chance20% |
| Smite Lv 5 | Weapon, at you | when attacking ↻ 5s | Chance20% |
From the open rAthena collection. Skill names stay in English — that is what they are called in game. ↻ means: earliest again after this time.
What it drops
4 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.
Where these numbers come from These values come from the open rAthena data collection. A comparison against a Ragnarok Zero database showed: drops, element, race and size match reliably. Health and experience values, however, differ substantially in Zero — they are marked as such here and should not be read as confirmed Zero values.