RagnaDexRagnarok Zero Global Account

Monsters › Firelock Soldier

Firelock Soldier

Firelock Soldier

Undead 2 Undead Medium ID 1403

Core stats

What the marks next to the values mean

LevelZero-verified
123
HPZero-verified
238,326
DEFZero-verified
100
MDEFZero-verified
42
ATKunverified
345
MATKunverified
45
HIT for 100% hitunverified
373
FLEE for 95% dodgeunverified
403

Base stats: STR 67AGI 44VIT 30INT 30DEX 100LUK 30

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
1,175
Job experiencediffers
951
Experience per HPdiffers
0
Zeny per killdiffers
47.9

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Holy 175%
Fire 150%
Neutral 100%
Water 100%
Earth 100%
Wind 100%
Ghost 100%
Poison 25%
Dark -25% heals the monster instead of hurting it
Undead -25% heals the monster instead of hurting it

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Fire Attribute Attack Lv 3 Fire Weapon, at you 0.5s cast time, NOT interruptible when attacking ↻ 5s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Iron 27.5%
Large Jellopy 7%
Yam 1.75%
Panacea 1.25%
Yellow Herb 0.2%
Apple of Archer 0.01%
Firelock Soldier Card Card 0.01%

1 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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