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Monsters › Lady Tanee

Lady Tanee

Lady Tanee

Wind 3 Plant Large ID 1688 MVP

Core stats

What the marks next to the values mean

LevelZero-verified
112
HPZero-verified
169,344,000
DEFZero-verified
337
MDEFZero-verified
145
ATKunverified
1,936
MATKunverified
925
HIT for 100% hitunverified
434
FLEE for 95% dodgeunverified
545

Base stats: STR 86AGI 108VIT 88INT 121DEX 240LUK 71

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
183,744
Job experiencediffers
130,500
Experience per HPdiffers
0
Zeny per killdiffers
12,752.5

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Earth 200%
Poison 175%
Neutral 100%
Fire 100%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%
Water 70%
Wind -25% heals the monster instead of hurting it

Special attributes

MVP boss

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Follower Summons Lv 5 Magic, on itself 2s cast time, NOT interruptible when attacking, when 2 or fewer minions remain ↻ 5s Chance100%
Follower Summons Lv 5 Magic, on itself 2s cast time, NOT interruptible when idle, when 2 or fewer minions remain ↻ 5s Chance100%
Heal Lv 11 Holy Magic, on itself when idle, below 30% of its own HP ↻ 5s Chance100%
Heal Lv 11 Holy Magic, on itself when attacking, below 30% of its own HP ↻ 5s Chance100%
Power Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when attacking ↻ 60s Chance100%
Recall Slaves Lv 1 on itself when idle ↻ 60s Chance100%
Aid Potion Lv 4 on an ally when idle, when an ally drops below 90% Chance20%
Aid Potion Lv 4 on an ally when attacking, when an ally drops below 90% Chance20%
Arrow Repel Lv 1 element of its weapon Weapon, at you when attacking ↻ 5s Chance20%
Emotion Lv 1 on itself when idle ↻ 5s Chance20%
Expulsion Lv 1 element of its weapon at you 1s cast time, NOT interruptible when attacking, below 60% of its own HP ↻ 10s Chance10%
Multi-stage Attack Lv 1 element of its weapon Weapon, at you when attacking ↻ 5s Chance10%
Teleport Lv 1 Magic, on itself when idle ↻ 30s Chance10%
Teleport Lv 1 Magic, on itself when attacking ↻ 30s Chance10%
Defender Lv 1 on itself when attacking, after being hit from range ↻ 30s Chance5%
Defense disregard attack Lv 1 element of its weapon Weapon, at you 0.5s cast time, NOT interruptible when attacking ↻ 5s Chance5%
Guided Attack Lv 5 element of its weapon Weapon, at you when attacking ↻ 20s Chance5%
Stun Attack Lv 5 element of its weapon Weapon, at you when attacking ↻ 5s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Gakkung Bow 30%
Steamed Desert Scorpions 25%
Elunium 25%
Tropical Banana 20%
Fantastic Cooking Kit 5%
Banana Hat 5%
Lady Tanee Card Card 0.01%

2 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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