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Monsters › Furious Merman

Furious Merman

Furious Merman

Water 3 Demi-Human Medium ID 2757

Core stats

What the marks next to the values mean

LevelZero-verified
60
HPZero-verified
14,700
DEFZero-verified
62
MDEFZero-verified
8
ATKunverified
145
MATKunverified
32
HIT for 100% hitunverified
299
FLEE for 95% dodgeunverified
288

Base stats: STR 45AGI 37VIT 30INT 19DEX 55LUK 10

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
2,605
Job experiencediffers
7,020
Experience per HPdiffers
0.18
Zeny per killdiffers
248.5

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Wind 200%
Neutral 100%
Earth 100%
Poison 100%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%
Fire 70%
Water -25% heals the monster instead of hurting it

Maps

Izlude Undersea Tunnel 5F · 3 min

2× iz_d04

Map names from the game client. The spawns themselves come from the open renewal data and are not confirmed for Ragnarok Zero.

What it can do in combat

SkillHow WhenChance
Emotion Lv 1 on itself when idle ↻ 5s Chance20%
Pierce Lv 5 element of its weapon Weapon, at you 0.7s cast time, NOT interruptible when attacking ↻ 5s Chance5%
Stand off attack Lv 1 Weapon, at you when chasing ↻ 5s Chance5%
Water Attribute Attack Lv 3 Water Weapon, at you 0.5s cast time, NOT interruptible when attacking ↻ 5s Chance5%
Emotion Lv 1 on itself when chasing ↻ 5s Chance2%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Ancient Lips 32.5%
Lemon 10%
Rough Oridecon 5.1%
Aquamarine 1%
Mystic Frozen 0.9%
Trident 0.1%
Merman Card Card 0.05%
Trident ?

1 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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