Items › Advanced Guild Two-Handed Axe
Advanced Guild Two-Handed Axe [1]
Two-handed axe ID 620001
In-game description
Unbreakable.
※ Additional options in Siege areas
Physical damage to players +25%.
Ignores 10% of players' physical defense.
For each refine, physical damage to players +1%.
At +7 refine, ignores an additional 5% of players' physical defense.
At +9 refine, physical damage to players +15%, and normal physical attacks have a chance to trigger Critical Wounds. ASPD increases (After Attack Delay -10%).
At +10 refine, when using Power Thrust, physical attacks have a low chance to break the enemy’s weapon for 20 seconds, with the break chance increasing based on refine level.
Core stats
- ATK
- 195
- Card slots
- 1
- Minimum level
- 70
- Weapon level
- 3
- Weight
- 150
- Refineable
- yes
What this item does
- 25% more physical damage against human players
- Per refine level: 1% more physical damage against human players
- 25% more physical damage against Doram players
- Per refine level: 1% more physical damage against Doram players
- Ignores 10% of the DEF of human players
- Ignores 10% of the DEF of Doram players
- At refine +7 or higher: Ignores 5% of the DEF of human players
- At refine +7 or higher: Ignores 5% of the DEF of Doram players
- At refine +9 or higher: 15% more physical damage against human players
- At refine +9 or higher: 15% more physical damage against Doram players
- At refine +9 or higher: 10% chance to autocast Critical Wounds level 1 when attacking
- At refine +9 or higher: ASPD +10%
-
if (getrefine()>=10) autobonus3 "{ bonus bBreakWeaponRate,10000; }",10+(getrefine()-10),20000,"BS_OVERTHRUST"not translated yet
These numbers were checked against the effect text in the game client and match.
Equip slot: Both hands
Classes: AlchemistBlacksmithMerchant
Affixes
Affixes are extra properties a piece receives when you obtain it. What can roll depends on where the piece came from. Each source has its own list. Advanced Guild Two-Handed Axe is weapon level 3 and therefore carries 3 affixes.
Monster Drop 41
When the piece drops from an ordinary monster.
Slot 1 2
| ATK | 5-30 |
| ATK (%) | 1-5 |
Slot 2 16
| ASPD | 1 |
| ASPD increase (%) | 5-7 |
| HIT | 5-20 |
| FLEE | 10-20 |
| CRI | 2-5 |
| Critical Damage increase (%) | 5-10 |
| Physical Damage to Neutral enemies (%) | 5-10 |
| Physical Damage to Water enemies (%) | 5-10 |
| Physical Damage to Earth enemies (%) | 5-10 |
| Physical Damage to Fire enemies (%) | 5-10 |
| Physical Damage to Wind enemies (%) | 5-10 |
| Physical Damage to Poison enemies (%) | 5-10 |
| Physical Damage to Holy enemies (%) | 5-10 |
| Physical Damage to Shadow enemies (%) | 5-10 |
| Physical Damage to Ghost enemies (%) | 5-10 |
| Physical Damage to Undead enemies (%) | 5-10 |
Slot 3 23
| Phys Damage to Formless monsters (%) | 5-10 |
| Phys Damage to Undead monsters (%) | 5-10 |
| Phys Damage to Brute monsters (%) | 5-10 |
| Phys Damage to Plant monsters (%) | 5-10 |
| Phys Damage to Insect monsters (%) | 5-10 |
| Phys Damage to Fish monsters (%) | 5-10 |
| Phys Damage to Demon monsters (%) | 5-10 |
| Phys Damage to Demi-Human monsters (%) | 5-10 |
| Phys Damage to Angel monsters (%) | 5-10 |
| Phys Damage to Dragon monsters (%) | 5-10 |
| Ignore Formless Phys Def (%) | 5-15 |
| Ignore Undead Phys Def (%) | 5-15 |
| Ignore Brute Phys Def (%) | 5-15 |
| Ignore Plant Phys Def (%) | 5-15 |
| Ignore Insect Phys Def (%) | 5-15 |
| Ignore Fish Phys Def (%) | 5-15 |
| Ignore Demon Phys Def (%) | 5-15 |
| Ignore Demi-Human Phys Def (%) | 5-15 |
| Ignore Angel Phys Def (%) | 5-15 |
| Ignore Dragon Phys Def (%) | 5-15 |
| Ignore Normal Enemy Phys Def (%) | 5-10 |
| Phys Damage to Normal enemies (%) | 3-7 |
| Phys Damage to Boss enemies (%) | 3-7 |
Blacksmith Forging 34
When a blacksmith forged it. The widest ranges of all (ATK up to 60), but a different set of options.
Slot 1 14
| Physical Damage to Neutral enemies (%) | 1-50 |
| Physical Damage to Water enemies (%) | 1-50 |
| Physical Damage to Earth enemies (%) | 1-50 |
| Physical Damage to Fire enemies (%) | 1-50 |
| Physical Damage to Wind enemies (%) | 1-50 |
| Physical Damage to Poison enemies (%) | 1-50 |
| Physical Damage to Holy enemies (%) | 1-50 |
| Physical Damage to Shadow enemies (%) | 1-50 |
| Physical Damage to Ghost enemies (%) | 1-50 |
| Physical Damage to Undead enemies (%) | 1-50 |
| ATK | 1-60 |
| ATK (%) | 1-15 |
| HIT | 1-40 |
| CRI | 1-20 |
Slot 2 8
| ASPD | 1-3 |
| FLEE | 1-40 |
| Phys Damage to Small targets (%) | 1-35 |
| Phys Damage to Medium targets (%) | 1-35 |
| Phys Damage to Large targets (%) | 1-35 |
| Critical Damage increase (%) | 1-35 |
| ASPD increase (%) | 1-20 |
| Long-range Physical Damage increase (%) | 1-20 |
Slot 3 12
| MaxHP(MHP) | 1-1000 |
| MaxSP(MSP) | 1-200 |
| SP Consumption reduction (%) | 1-10 |
| Phys Damage to Formless monsters (%) | 1-50 |
| Phys Damage to Undead monsters (%) | 1-50 |
| Phys Damage to Brute monsters (%) | 1-50 |
| Phys Damage to Plant monsters (%) | 1-50 |
| Phys Damage to Insect monsters (%) | 1-50 |
| Phys Damage to Fish monsters (%) | 1-50 |
| Phys Damage to Demon monsters (%) | 1-50 |
| Phys Damage to Demi-Human monsters (%) | 1-50 |
| Phys Damage to Angel monsters (%) | 1-50 |
Activation System 40
A separate route with its own pools. What it is in game we have not verified; what we measured is that its ranges start lower and run wider (ATK 1–39 instead of 5–30).
Slot 1 2
| ATK | 1-39 |
| ATK (%) | 1-7 |
Slot 2 15
| ASPD | 1-2 |
| ASPD increase (%) | 4-9 |
| HIT | 3-24 |
| FLEE | 8-24 |
| CRI | 1-7 |
| Critical Damage increase (%) | 4-12 |
| Physical Damage to Neutral enemies (%) | 4-12 |
| Physical Damage to Water enemies (%) | 4-12 |
| Physical Damage to Earth enemies (%) | 4-12 |
| Physical Damage to Fire enemies (%) | 4-12 |
| Physical Damage to Wind enemies (%) | 4-12 |
| Physical Damage to Poison enemies (%) | 4-12 |
| Physical Damage to Holy enemies (%) | 4-12 |
| Physical Damage to Shadow enemies (%) | 4-12 |
| Physical Damage to Ghost enemies (%) | 4-12 |
Slot 3 23
| Phys Damage to Formless monsters (%) | 4-12 |
| Phys Damage to Undead monsters (%) | 4-12 |
| Phys Damage to Brute monsters (%) | 4-12 |
| Phys Damage to Plant monsters (%) | 4-12 |
| Phys Damage to Insect monsters (%) | 4-12 |
| Phys Damage to Fish monsters (%) | 4-12 |
| Phys Damage to Demon monsters (%) | 4-12 |
| Phys Damage to Demi-Human monsters (%) | 4-12 |
| Phys Damage to Angel monsters (%) | 4-12 |
| Phys Damage to Dragon monsters (%) | 4-12 |
| Ignore Formless Phys Def (%) | 4-17 |
| Ignore Undead Phys Def (%) | 4-17 |
| Ignore Brute Phys Def (%) | 4-17 |
| Ignore Plant Phys Def (%) | 4-17 |
| Ignore Insect Phys Def (%) | 4-17 |
| Ignore Fish Phys Def (%) | 4-17 |
| Ignore Demon Phys Def (%) | 4-17 |
| Ignore Demi-Human Phys Def (%) | 4-17 |
| Ignore Angel Phys Def (%) | 4-17 |
| Ignore Dragon Phys Def (%) | 4-17 |
| Ignore Normal Enemy Phys Def (%) | 4-12 |
| Phys Damage to Normal enemies (%) | 2-9 |
| Phys Damage to Boss enemies (%) | 2-9 |
MVP Drop 41
When it drops from an MVP boss. Same structure, but more options and a fourth slot.
Slot 1 2
| ATK | 5-30 |
| ATK (%) | 1-5 |
Slot 2 16
| ASPD | 1 |
| ASPD increase (%) | 5-7 |
| HIT | 5-20 |
| FLEE | 10-20 |
| CRI | 2-5 |
| Critical Damage increase (%) | 5-10 |
| Physical Damage to Neutral enemies (%) | 5-10 |
| Physical Damage to Water enemies (%) | 5-10 |
| Physical Damage to Earth enemies (%) | 5-10 |
| Physical Damage to Fire enemies (%) | 5-10 |
| Physical Damage to Wind enemies (%) | 5-10 |
| Physical Damage to Poison enemies (%) | 5-10 |
| Physical Damage to Holy enemies (%) | 5-10 |
| Physical Damage to Shadow enemies (%) | 5-10 |
| Physical Damage to Ghost enemies (%) | 5-10 |
| Physical Damage to Undead enemies (%) | 5-10 |
Slot 3 23
| Phys Damage to Formless monsters (%) | 5-10 |
| Phys Damage to Undead monsters (%) | 5-10 |
| Phys Damage to Brute monsters (%) | 5-10 |
| Phys Damage to Plant monsters (%) | 5-10 |
| Phys Damage to Insect monsters (%) | 5-10 |
| Phys Damage to Fish monsters (%) | 5-10 |
| Phys Damage to Demon monsters (%) | 5-10 |
| Phys Damage to Demi-Human monsters (%) | 5-10 |
| Phys Damage to Angel monsters (%) | 5-10 |
| Phys Damage to Dragon monsters (%) | 5-10 |
| Ignore Formless Phys Def (%) | 5-15 |
| Ignore Undead Phys Def (%) | 5-15 |
| Ignore Brute Phys Def (%) | 5-15 |
| Ignore Plant Phys Def (%) | 5-15 |
| Ignore Insect Phys Def (%) | 5-15 |
| Ignore Fish Phys Def (%) | 5-15 |
| Ignore Demon Phys Def (%) | 5-15 |
| Ignore Demi-Human Phys Def (%) | 5-15 |
| Ignore Angel Phys Def (%) | 5-15 |
| Ignore Dragon Phys Def (%) | 5-15 |
| Ignore Normal Enemy Phys Def (%) | 5-10 |
| Phys Damage to Normal enemies (%) | 3-7 |
| Phys Damage to Boss enemies (%) | 3-7 |
The card slot count above is unrelated, these are two separate systems. Every option at a glance: Affixes.
Where do I get this?
No monster drops this item. It comes from quests, trading or crafting.