Goal: Control the order in which you kill things.
Loot: Faintly Glowing Crystal, Crimson Crystal, Jellopy Fragment Box.
announced for January 2027 Base Lv. 80+ Grade II Party required, daily instance
A water instance with a rule that turns everything around: every monster you kill makes the remaining ones stronger. Clear everything and you end up facing enemies you strengthened yourself.
Leave Prontera through the east gate. Speak to the guide first, then use the rift beside her.
treasure_n1Goal: Control the order in which you kill things.
Loot: Faintly Glowing Crystal, Crimson Crystal, Jellopy Fragment Box.
Goal: The same rule with less room for unnecessary kills.
Loot: Sapphire of the Blue Sea, Mithril and refine materials.
The rule punishes exactly what is right in every other instance: clearing everything.
The route and the boss are Water. Wind is the obvious answer.
/navi morocc_in 76/167 The gem only drops on Hard. What the finished piece gives is on its item page.
Subjugation and Expedition equipment share one enchant system. The base pool rates, the costs and the essences from +9 upwards are on the equipment page.
/navi prt_fild05 251/193 The full equipment ladder with recipes and rates →
As of 2026-09-22