RagnaDexRagnarok Zero Global Account

Guides › Memorial Dungeons

Memorial equipment

Four sets, each built from the last. The bottom rung drops from the chest; above it the same arithmetic applies every time: old piece plus 50 crystals plus Jellostones. And at every fork there is a decision: physical or magic, later melee, ranged, magic or healing.

Rungs
4
Recipes
40
Jellostones
5
Base enchant pool
19
Upgrading resets the piece Each rung creates a NEW item. The refine level, the inserted card and every enchant on the consumed piece are gone: a +9 Subjugation armor becomes a +0 Expedition piece with no card and no enchants. So enchanting expensively or socketing a good card only pays off on the rung you intend to stay on.

The four rungs

  1. Grade IV Subjugation Team Base Lv. 60+ Drops from the Normal chest in Prontera Culvert and Orc's Memory.
  2. Grade III Expedition Base Lv. 70+ From the Subjugation piece plus 50 Faintly Glowing Crystals and Jellostones.
  3. Grade II Contingent Corps Base Lv. 80+ From the Expedition piece plus 50 Crystals of Blue Light and Jellostones.
  4. Grade I Conqueror Corps Base Lv. 90+ From the Contingent piece plus 50 Crimson Crystals and Jellostones.

From fragment to stone

The five fragments come from Poring Village, one per weekday. They are worth nothing in themselves; what you need are the stones made from them, on every rung of the ladder. Which is why the beginner instance stays a daily trip long after it has stopped giving experience.

Stone Processor Turns the Jello fragments into Jellostones.
/navi prt_in 118/31

Subjugation → Expedition

This is where the physical-or-magic decision is made, and it is final: the old piece is consumed. What each result actually gives is on its item page.

From Becomes Materials Branch
Subjugation Team's Armor Expedition's Armor 50 × Faintly Glowing Crystal2 × Crimson Jellostone physical
Subjugation Team's Armor Expedition's Robe 50 × Faintly Glowing Crystal2 × Wind of Verdure Jellostone magic
Subjugation Team's Shoulder Belt Expedition Manteau 50 × Faintly Glowing Crystal1 × Chaos Jellostone physical
Subjugation Team's Shoulder Belt Expedition Muffler 50 × Faintly Glowing Crystal1 × Holy Jellostone magic
Subjugation Team Boots Expedition Boots 50 × Faintly Glowing Crystal1 × Crimson Jellostone1 × Chaos Jellostone physical
Subjugation Team Boots Expedition Shoes 50 × Faintly Glowing Crystal1 × Wind of Verdure Jellostone1 × Holy Jellostone magic
Subjugation Team's Ring Expedition Ring 50 × Faintly Glowing Crystal3 × Dusk Jellostone physical
Subjugation Team's Ring Expedition Magic Ring 50 × Faintly Glowing Crystal3 × Holy Jellostone magic
Equipment Enhancer Upgrades a piece to the next rung of the ladder.
/navi prt_in 118/34

Expedition → Contingent

From base level 80, and from here on four branches instead of two. This rung arrives with the level 80 cap.

From Becomes Materials Branch
Expedition's Armor Contingent Mail 50 × Crystal of Blue Light4 × Crimson Jellostone melee
Expedition Manteau Contingent Manteau 50 × Crystal of Blue Light4 × Chaos Jellostone melee
Expedition Boots Contingent Greaves 50 × Crystal of Blue Light4 × Crimson Jellostone melee
Expedition Ring Contingent Ring 50 × Crystal of Blue Light6 × Holy Jellostone melee
Expedition's Armor Contingent Cloth 50 × Crystal of Blue Light2 × Crimson Jellostone2 × Chaos Jellostone ranged
Expedition Manteau Contingent Cloak 50 × Crystal of Blue Light2 × Crimson Jellostone2 × Chaos Jellostone ranged
Expedition Boots Contingent Boots 50 × Crystal of Blue Light4 × Chaos Jellostone ranged
Expedition Ring Contingent Glove 50 × Crystal of Blue Light6 × Holy Jellostone ranged
Expedition's Robe Contingent Robe 50 × Crystal of Blue Light4 × Wind of Verdure Jellostone magic
Expedition Muffler Contingent Muffler 50 × Crystal of Blue Light2 × Wind of Verdure Jellostone2 × Holy Jellostone magic
Expedition Shoes Contingent Shoes 50 × Crystal of Blue Light4 × Wind of Verdure Jellostone magic
Expedition Magic Ring Contingent Magic Ring 50 × Crystal of Blue Light6 × Holy Jellostone magic
Expedition's Robe Contingent Dress 50 × Crystal of Blue Light2 × Wind of Verdure Jellostone2 × Holy Jellostone healing
Expedition Muffler Contingent Cape 50 × Crystal of Blue Light4 × Holy Jellostone healing
Expedition Shoes Contingent Sandal 50 × Crystal of Blue Light4 × Holy Jellostone healing
Expedition Magic Ring Contingent Necklace 50 × Crystal of Blue Light6 × Holy Jellostone healing

Contingent → Conqueror

From base level 90, the top rung of the series. On top of the Jellostones it takes 50 Crimson Crystals.

From Becomes Jellostones Branch
Contingent Mail Conqueror's Mail 6 × Crimson Jellostone melee
Contingent Manteau Conqueror's Manteau 6 × Chaos Jellostone melee
Contingent Greaves Conqueror's Greaves 6 × Crimson Jellostone melee
Contingent Ring Conqueror's Ring 9 × Holy Jellostone melee
Contingent Cloth Conqueror's Cloth 3 × Crimson Jellostone3 × Chaos Jellostone ranged
Contingent Cloak Conqueror's Cloak 3 × Crimson Jellostone3 × Chaos Jellostone ranged
Contingent Boots Conqueror's Boots 6 × Chaos Jellostone ranged
Contingent Glove Conqueror's Glove 10 × Holy Jellostone ranged
Contingent Robe Conqueror's Robe 6 × Wind of Verdure Jellostone magic
Contingent Muffler Conqueror's Muffler 3 × Wind of Verdure Jellostone3 × Holy Jellostone magic
Contingent Shoes Conqueror's Shoes 6 × Wind of Verdure Jellostone magic
Contingent Magic Ring Conqueror's Magic Ring 10 × Holy Jellostone magic
Contingent Dress Conqueror's Dress 3 × Wind of Verdure Jellostone3 × Holy Jellostone healing
Contingent Cape Conqueror's Cape 6 × Holy Jellostone healing
Contingent Sandal Conqueror's Magic Shoes 6 × Holy Jellostone healing
Contingent Necklace Conqueror's Necklace 10 × Holy Jellostone healing

What the full set gives

The four accessories

Every hard mode drops its own gem, and 15 of them plus 10 Mithril make one piece. They are not part of the ladder: they are neither upgraded nor consumed.

Suspicious Processor Crafts the four earrings and rings from 15 gems and 10 Mithril each.
/navi morocc_in 76/167

Two dungeons drop the same gem: Ant Hell and Sunken Ship both give Ruby Soaked in Blood. So the accessory from it can be farmed in two places, not built twice.

Enchanting

Subjugation and Expedition equipment share one enchanter. From +0 to +8 he draws from the base pool below; from +9 upwards armor adds essences, and garment and shoes gain a fourth slot.

Enchant Guild Staff

Enchants Subjugation and Expedition equipment.

/navi prt_fild05 251/193

What it costs

Enchanting: 100,000 zeny.

Reset: 100,000 zeny at 70 % success, or guaranteed for one Zelstar.

From +9: essences

Subjugation armor: the 6 base-class essences, 2.03 % each.

Expedition armor: essence I and II per class, 13 classes, at 0.050 % and 0.025 %.

The base pool, +0 to +8

The Veggie Enchanter

The Leek and the Carrot from Poring Village run on their own system: 50 Jellopy and 20,000 zeny, the piece has to be equipped, and it holds exactly one enchant. Success is 70 %, and a failure destroys the piece. Resetting works the same way.

Veggie Enchanter Enchants the Poring Village Leek and Carrot.
/navi prt_fild05 174/238

As of 2026-09-22

Live on Twitch