RagnaDexRagnarok Zero Global Account

Monsters › Osiris

Osiris

Osiris

Undead 4 Undead Medium ID 1038 MVP

Core stats

What the marks next to the values mean

LevelZero-verified
68
HPZero-verified
75,000,000
DEFZero-verified
172
MDEFZero-verified
164
ATKunverified
1,980
MATKunverified
1,503
HIT for 100% hitunverified
380
FLEE for 95% dodgeunverified
425

Base stats: STR 97AGI 99VIT 86INT 131DEX 165LUK 67

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
122,760
Job experiencediffers
100,440
Experience per HPdiffers
0
Zeny per killdiffers
0.3

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Fire 200%
Holy 200%
Neutral 100%
Water 100%
Earth 100%
Wind 100%
Ghost 100%
Poison -25% heals the monster instead of hurting it
Dark -100% heals the monster instead of hurting it
Undead -100% heals the monster instead of hurting it

Special attributes

MVP boss

Maps

Pyramid 4F · 60–70 min

1× moc_pryd04

Map names from the game client. The spawns themselves come from the open renewal data and are not confirmed for Ragnarok Zero.

What it can do in combat

SkillHow WhenChance
Agility Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 30s Chance100%
Darkness Jupitel Lv 10 Dark Magic, at you when chasing, after a skill was used on it ↻ 5s Chance100%
Follower Summons Lv 5 Magic, on itself 0.7s cast time, NOT interruptible when attacking, when 3 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 5 Magic, on itself 0.7s cast time, NOT interruptible when idle, when 3 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 7 Magic, on itself when idle, right after spawning Chance100%
Full Heal Lv 1 on itself when attacking, at more than 50000 damage at once ↻ 100s Chance100%
Meteor Assault Lv 10 element of its weapon Weapon, on itself 0.5s cast time, NOT interruptible when attacking ↻ 5s Chance100%
Power Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 120s Chance100%
Recall Slaves Lv 1 on itself when attacking ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when idle ↻ 30s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back ↻ 5s Chance50%
Teleport Lv 1 Magic, on itself when walking, when it cannot fight back ↻ 5s Chance50%
Bash Lv 10 element of its weapon Weapon, at you when attacking ↻ 5s Chance20%
Curse Attack Lv 5 Dark Weapon, at you when attacking ↻ 5s Chance20%
Curse Attack Lv 5 Dark Weapon, at you when chasing ↻ 5s Chance20%
Darkness Jupitel Lv 10 Dark Magic, at you when chasing ↻ 5s Chance20%
Poison Attribute Attack Lv 5 Poison Weapon, at you when attacking ↻ 5s Chance20%
Quagmire Lv 5 Earth Magic, at you when chasing ↻ 5s Chance20%
Stone Curse Lv 10 Earth Magic, at you when attacking ↻ 5s Chance20%
Venom Dust Lv 5 Poison Weapon, at you when attacking, after a skill was used on it ↻ 5s Chance20%
Venom Dust Lv 5 Poison Weapon, at you when attacking ↻ 5s Chance20%
Dark Breath Lv 5 Dark Magic, at you when attacking ↻ 5s Chance5%
Dark Breath Lv 5 Dark Magic, at you when chasing ↻ 5s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Hand of God 5%
Jamadhar 3%
Crown 1%
Assassin Dagger 0.75%
Sphinx Hat 0.75%
Osiris Card Card 0.01%
Osiris Card Card 0.01%

2 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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