RagnaDexRagnarok Zero Global Account

Monsters › Pharaoh

Pharaoh

Pharaoh

Dark 3 Demi-Human Large ID 1157 MVP

Core stats

What the marks next to the values mean

LevelZero-verified
127
HPZero-verified
128,587,500
DEFZero-verified
186
MDEFZero-verified
403
ATKunverified
1,624
MATKunverified
1,782
HIT for 100% hitunverified
449
FLEE for 95% dodgeunverified
504

Base stats: STR 98AGI 102VIT 96INT 142DEX 173LUK 102

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
229,680
Job experiencediffers
167,040
Experience per HPdiffers
0
Zeny per killdiffers
294.3

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Holy 175%
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Ghost 25%
Poison 0%
Dark -50% heals the monster instead of hurting it
Undead -50% heals the monster instead of hurting it

Special attributes

MVP boss

Maps

Sphinx B5F · 60–70 min

1× in_sphinx5

Map names from the game client. The spawns themselves come from the open renewal data and are not confirmed for Ragnarok Zero.

What it can do in combat

SkillHow WhenChance
Energy Drain Lv 1 Dark Magic, at you when chasing, after a skill was used on it ↻ 5s Chance100%
Follower Summons Lv 6 Magic, on itself 0.7s cast time, NOT interruptible when attacking, when 3 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 6 Magic, on itself 0.7s cast time, NOT interruptible when idle, when 3 or fewer minions remain ↻ 10s Chance100%
Power Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when attacking ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when idle ↻ 30s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back ↻ 5s Chance50%
Teleport Lv 1 Magic, on itself when walking, when it cannot fight back ↻ 5s Chance50%
Arrow Repel Lv 1 element of its weapon Weapon, at you when attacking Chance20%
Energy Drain Lv 1 Dark Magic, at you when attacking ↻ 5s Chance20%
Energy Drain Lv 1 Dark Magic, at you when chasing ↻ 5s Chance20%
Soul Strike of Darkness Lv 10 Dark Magic, at you when attacking ↻ 5s Chance20%
Soul Strike of Darkness Lv 10 Dark Magic, at you when chasing ↻ 5s Chance20%
Thunderstorm Lv 9 Wind Magic, at you when chasing, after a skill was used on it ↻ 5s Chance20%
Dark Blessing Lv 1 Dark Magic, at you 0.8s cast time, NOT interruptible when attacking ↻ 5s Chance5%
Guided Attack Lv 5 element of its weapon Weapon, at you when chasing ↻ 20s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Broken Pharaoh Emblem 29.1%
Masque of Tutankhamen 12.5%
Jewel Crown 2.5%
Holy Robe 0.75%
Bazerald 0.4%
Pharaoh Card Card 0.01%

2 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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