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Monsters › Emperium

Emperium

Emperium

Holy 1 Angel Small ID 1288

Core stats

What the marks next to the values mean

LevelZero-verified
90
HealthZero-verified
100
DefenseZero-verified
64
Magic defenseZero-verified
50
Attackunverified
66
Magic attackunverified
13
HIT for 100% hitunverified
311
FLEE for 95% dodgeunverified
297

Base stats: STR 1AGI 17VIT 80INT 50DEX 31LUK 20

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
0
Job experiencediffers
0
Experience per health pointdiffers
0

Expected value across all drops. One rare, expensive drop raises it sharply — it is an average, not a payout.

How this is calculated: Experience per health point = Base experience ÷ Health Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells — poison against earth, for instance, where that one says 150% instead of 125%.

Element%
Dark 125%
Neutral 100%
Undead 100%
Water 75%
Earth 75%
Fire 75%
Wind 75%
Poison 75%
Ghost 75%
Holy 0%

Special attributes

Immune to magic Immune to melee Immune to misc Immune to ranged

Where it appears

No known spawn.

What it drops

Drops nothing.

Where these numbers come from These values come from the open rAthena data collection. A comparison against a Ragnarok Zero database showed: drops, element, race and size match reliably. Health and experience values, however, differ substantially in Zero — they are marked as such here and should not be read as confirmed Zero values.