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Monsters › Kapha

Kapha

Kapha

Water 1 Fish Medium ID 1406

Core stats

What the marks next to the values mean

LevelZero-verified
116
HPZero-verified
179,009
DEFZero-verified
85
MDEFZero-verified
53
ATKunverified
244
MATKunverified
32
HIT for 100% hitunverified
379
FLEE for 95% dodgeunverified
367

Base stats: STR 67AGI 59VIT 40INT 31DEX 73LUK 24

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experienceZero-verified
107,405
Job experiencediffers
921
Experience per HPZero-verified
0.6
Zeny per killdiffers
127

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Wind 150%
Neutral 100%
Earth 100%
Poison 100%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%
Fire 90%
Water 25%

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Emotion Lv 1 on itself when idle ↻ 5s Chance20%
Sucking Blood Lv 1 Dark Weapon, at you when attacking ↻ 5s Chance5%
Sucking Blood Lv 1 Dark Weapon, at you when angry ↻ 5s Chance5%
Water Attribute Attack Lv 3 Water Weapon, at you 0.5s cast time, interruptible when attacking ↻ 5s Chance5%
Water Attribute Attack Lv 3 Water Weapon, at you 0.5s cast time, interruptible when angry ↻ 5s Chance5%
Water Ball Lv 3 Water Magic, at you 1.5s cast time, interruptible when chasing ↻ 5s Chance5%
Water Ball Lv 3 Water Magic, at you 1.5s cast time, interruptible when following ↻ 5s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Yellow Plate 32.5%
Cyfar 17.5%
Aloe Leaflet 11.5%
Huuma Calm Mind 0.1%
Jitte 0.03%
Ment 0.01%
Kapha Card Card 0.01%

1 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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