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Monsters › Evil Snake Lord

Evil Snake Lord

Evil Snake Lord

Ghost 3 Brute Large ID 1418 MVP

Core stats

What the marks next to the values mean

LevelZero-verified
105
HPZero-verified
173,407,500
DEFZero-verified
314
MDEFZero-verified
185
ATKunverified
2,882
MATKunverified
1,986
HIT for 100% hitunverified
494
FLEE for 95% dodgeunverified
539

Base stats: STR 122AGI 172VIT 107INT 135DEX 235LUK 88

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
432,000
Job experiencediffers
346,500
Experience per HPdiffers
0
Zeny per killdiffers
410.3

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Ghost 175%
Holy 100%
Dark 100%
Undead 100%
Water 50%
Earth 50%
Fire 50%
Wind 50%
Poison 50%
Neutral 0%

Special attributes

MVP boss

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Dragon Fear Lv 5 on itself when chasing ↻ 30s Chance100%
Follower Summons Lv 5 Magic, on itself 0.7s cast time, NOT interruptible when attacking, when 2 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 5 Magic, on itself 0.7s cast time, NOT interruptible when idle, when 2 or fewer minions remain ↻ 10s Chance100%
Frost Diver Lv 40 Water Magic, at you when chasing, after a skill was used on it Chance100%
Power Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when attacking ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when idle ↻ 30s Chance100%
Stop Lv 1 at you when attacking ↻ 15s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Wide Silence Lv 5 on itself 1s cast time, NOT interruptible when chasing, below 80% of its own HP ↻ 20s Chance100%
Wide Silence Lv 5 on itself 1s cast time, NOT interruptible when attacking, below 80% of its own HP ↻ 20s Chance100%
Full Heal Lv 1 on itself 1.5s cast time, NOT interruptible when attacking, at more than 30000 damage at once ↻ 60s Chance50%
Break shield Lv 10 element of its weapon Weapon, at you when attacking Chance20%
Dark Breath Lv 5 Dark Magic, at you 0.8s cast time, NOT interruptible when attacking ↻ 5s Chance20%
Dragon Fear Lv 5 on itself 1s cast time, NOT interruptible when attacking, below 80% of its own HP ↻ 20s Chance20%
Frost Diver Lv 40 Water Magic, at you when attacking ↻ 5s Chance20%
Frost Diver Lv 40 Water Magic, at you when chasing Chance20%
Magnum Break Lv 25 Fire Weapon, on itself when attacking, with 2 or more attackers ↻ 5s Chance20%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Ba Gua 29.1%
Grave Keeper's Sword 25.5%
Pellet 4.5%
Gae Bolg 2.5%
Hellfire 0.4%
Ph.D Hat 0.4%
Evil Snake Lord Card Card 0.01%

2 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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