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Monsters › Samurai Specter

Samurai Specter

Samurai Specter

Dark 3 Demi-Human Large ID 1492 MVP

Core stats

What the marks next to the values mean

LevelZero-verified
120
HPZero-verified
175,154,400
DEFZero-verified
355
MDEFZero-verified
168
ATKunverified
2,855
MATKunverified
936
HIT for 100% hitunverified
493
FLEE for 95% dodgeunverified
496

Base stats: STR 145AGI 161VIT 88INT 66DEX 186LUK 60

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
451,008
Job experiencediffers
327,294
Experience per HPdiffers
0
Zeny per killdiffers
254.2

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Holy 175%
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Ghost 25%
Poison 0%
Dark -50% heals the monster instead of hurting it
Undead -50% heals the monster instead of hurting it

Special attributes

MVP boss

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Agility Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 120s Chance100%
Follower Summons Lv 5 Magic, on itself 0.7s cast time, NOT interruptible when attacking, when 2 or fewer minions remain ↻ 10s Chance100%
Follower Summons Lv 5 Magic, on itself 0.7s cast time, NOT interruptible when idle, when 2 or fewer minions remain ↻ 10s Chance100%
Heal Lv 11 Holy Magic, on itself when idle, below 50% of its own HP ↻ 10s Chance100%
Hell's Judgement Lv 10 Weapon, on itself 1s cast time, NOT interruptible when chasing ↻ 10s Chance100%
Hell's Judgement Lv 10 Weapon, on itself 1s cast time, NOT interruptible when attacking ↻ 10s Chance100%
Power Up Lv 5 on itself when attacking, below 30% of its own HP ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when attacking ↻ 30s Chance100%
Recall Slaves Lv 1 on itself when idle ↻ 30s Chance100%
Soul Destroyer Lv 10 element of its weapon Weapon, at you 0.5s cast time, NOT interruptible when idle, after being hit from range ↻ 5s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Teleport Lv 1 Magic, on itself when chasing, after a skill was used on it Chance100%
Twohand Quicken Lv 30 Weapon, on itself when attacking, below 30% of its own HP ↻ 120s Chance100%
Soul Destroyer Lv 10 element of its weapon Weapon, at you 0.5s cast time, NOT interruptible when chasing ↻ 10s Chance50%
Teleport Lv 1 Magic, on itself 1s cast time, interruptible when idle, below 20% of its own HP ↻ 5s Chance50%
Brandish Spear Lv 10 element of its weapon Weapon, at you 0.5s cast time, NOT interruptible when attacking ↻ 5s Chance20%
Break armor Lv 10 element of its weapon Weapon, at you when attacking ↻ 5s Chance20%
Break helm Lv 10 element of its weapon Weapon, at you when chasing ↻ 5s Chance20%
Break shield Lv 10 element of its weapon Weapon, at you when attacking ↻ 5s Chance20%
Defense disregard attack Lv 1 element of its weapon Weapon, at you when attacking ↻ 5s Chance20%
Snatch Lv 10 element of its weapon Weapon, at you when attacking ↻ 60s Chance20%
Soul Destroyer Lv 10 element of its weapon Weapon, at you when attacking ↻ 5s Chance20%
Guided Attack Lv 5 element of its weapon Weapon, at you when attacking ↻ 20s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Steel 31.53%
Yggdrasil Berry 22.5%
Elunium 17.5%
Knotted Letter 15%
Assassin Mask 2.5%
Masamune 0.01%
Samurai Spector Card Card 0.01%

2 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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