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Monsters › Furious Shinobi

Furious Shinobi

Furious Shinobi

Dark 3 Demi-Human Medium ID 2664

Core stats

What the marks next to the values mean

LevelZero-verified
123
HPZero-verified
40,000
DEFZero-verified
49
MDEFZero-verified
45
ATKunverified
439
MATKunverified
51
HIT for 100% hitunverified
420
FLEE for 95% dodgeunverified
386

Base stats: STR 71AGI 91VIT 55INT 30DEX 83LUK 30

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
6,460
Job experiencediffers
18,315
Experience per HPdiffers
0.16
Zeny per killdiffers
563.5

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Holy 175%
Neutral 100%
Water 100%
Earth 100%
Fire 100%
Wind 100%
Ghost 25%
Poison 0%
Dark -50% heals the monster instead of hurting it
Undead -50% heals the monster instead of hurting it

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Back Slide Lv 1 Weapon, on itself 0.5s cast time, NOT interruptible when attacking, below 10% of its own HP ↻ 3600s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Rebirth Lv 2 Magic, on itself on death Chance50%
Snap Lv 1 at you 0.5s cast time, NOT interruptible when chasing, below 10% of its own HP ↻ 5s Chance20%
Bash Lv 5 element of its weapon Weapon, at you when attacking ↻ 5s Chance5%
Claymore Trap Lv 5 Fire Misc, on the ground, 5×5 around itself when idle ↻ 300s Chance5%
Cloaking Lv 1 Weapon, on itself 0.2s cast time, interruptible when idle ↻ 5s Chance5%
Teleport Lv 1 Magic, on itself when idle ↻ 5s Chance5%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Broken Shuriken 100%
Dark Mask 50%
Shinobi Sash 2.5%
Murasame 0.15%
Ninja Suit 0.05%
Thief Clothes 0.05%
Shinobi Card Card 0.05%
Thief Clothes 0.05%

1 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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