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Monsters › Assaulter Ringleader

Assaulter Ringleader

Assaulter Ringleader

Wind 2 Demi-Human Medium ID 2889

Core stats

What the marks next to the values mean

LevelZero-verified
100
HPZero-verified
448,850
DEFZero-verified
169
MDEFZero-verified
49
ATKunverified
541
MATKunverified
67
HIT for 100% hitunverified
395
FLEE for 95% dodgeunverified
419

Base stats: STR 100AGI 92VIT 30INT 20DEX 144LUK 15

How this is calculated: HIT for 100% hit = Level + AGI + LUK÷5 + 200 FLEE for 95% dodge = Level + DEX + LUK÷3 + 170

Rewards

Base experiencediffers
6,935
Job experiencediffers
19,740
Experience per HPdiffers
0.02
Zeny per killdiffers
685.7

Expected value across all drops. One rare, expensive drop raises it sharply. It is an average, not a payout. Computed from rAthena sell prices, which are disproven for Zero: usable as a ranking, not as an amount.

How this is calculated: Experience per HP = Base experience ÷ HP Zeny per kill = Σ (Chance × Sell price)

Damage by attacking element Zero-verified

How much damage this monster takes when attacked with each element.

This table applies to Ragnarok Zero and comes from a community contribution. It replaces the renewal version from rAthena, which differed in 26 of 100 cells. For poison against earth, that one says 150% instead of 125%.

Element%
Earth 175%
Poison 150%
Neutral 100%
Fire 100%
Holy 100%
Dark 100%
Ghost 100%
Undead 100%
Water 80%
Wind 0%

Maps

No known spawn.

What it can do in combat

SkillHow WhenChance
Back Slide Lv 1 Weapon, on itself 0.5s cast time, NOT interruptible when attacking, below 10% of its own HP ↻ 600s Chance100%
Follower Summons Lv 2 Magic, on itself 0.7s cast time, NOT interruptible when idle, when 0 or fewer minions remain ↻ 30s Chance100%
Follower Summons Lv 3 Magic, on itself when chasing, below 10% of its own HP ↻ 600s Chance100%
Teleport Lv 1 Magic, on itself when idle, when it cannot fight back Chance100%
Emotion Lv 1 on itself when attacking, below 20% of its own HP ↻ 600s Chance20%
Emotion Lv 1 on itself when idle ↻ 5s Chance20%
Snap Lv 1 at you 0.5s cast time, NOT interruptible when chasing ↻ 5s Chance20%
Multi-stage Attack Lv 1 element of its weapon Weapon, at you 0.7s cast time, NOT interruptible when attacking ↻ 5s Chance15%
Sonic Blow Lv 10 element of its weapon Weapon, at you 0.8s cast time, NOT interruptible when attacking ↻ 5s Chance5%
Wind Attribute Attack Lv 5 Wind Weapon, at you 0.5s cast time, NOT interruptible when attacking ↻ 5s Chance5%
Emotion Lv 1 on itself when chasing ↻ 5s Chance2%

From the open rAthena collection. Skill names stay in English, because that is what they are called in game. ↻ means: earliest again after this time.

What it drops

ItemsChance
Turtle Shell 100%
Destroyed Armor 30%
Old Shuriken 21%
Old Blue Box 0.05%
Assaulter Card Card 0.05%
Jewel Shield ?

3 further entries from the renewal data hidden – not confirmed on Ragnarok Zero.

Where these numbers come from Three sources: the game client, the open rAthena collection and the community. rAthena is the framework but carries renewal data — drops, element, race and size match reliably, health points and experience differ in Zero. Where the client states its own numbers, those apply. Every value is labelled individually.
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